![]() Can’t we all just get along?Īs our first time out, it’s all a bit wobbly. The bandits aren’t best pleased to see us and rather than engage us in meaningful dialogue, choose only to attack. Look, we would be lying if we tried to pretend that putting stickers on the board didn’t make us hugely excited. Once we’ve finished squealing like hyperstimulated toddlers for several minutes, we’re off. It beats killing oversized rats in a tavern cellar, I suppose.ĭutifully, we head to the Black Barrow, stopping only to pop a sticker on the overworld map. Namely, find some bandits causing a spot of bother, duff them up, and get out clean/at all. Our two slightly clueless heroes are approached by a Valrath (nope, we have no idea either but apparently she has a tail) with a job offer. It’s the fantasy equivalent of the job centre, but slightly less violent. The Sleeping Lion even appears on the box, so you know it’s kind of a big deal. If you read the introductory paragraph, which we did eventually after playing for several hours, you’ll know that the action opens in the Sleeping Lion, a tavern favoured by mercenaries. The Cragheart, on the other hand, can take a few more hits – but unless you go out of your way to forcibly turn him into a melee build, he’s much better at range.Įven with the starting decks alone there are enough wrinkles in what these two can do to make the game feel immediately fascinating. (This is kind of a big deal in Gloomhaven, given that your deck is your timer as well as your health and attack options Run out of cards, and your mission is over.) I don’t think the character card makes it obvious, so let me spell it out. The Orchid Spellweaver has a unique (so far, at least) ability to refresh all her lost cards back into her deck. This is Gloomhaven, so none of these tropes are as hackneyed as you might expect. It’s a dungeon crawl classic: we’ve got a tank and a squishy caster. The other is a burly (if surprisingly short) rock-person who the character sheet tells us is a Savvas Cragheart. ![]() ![]() Our first is an Orchid Spellweaver: a somewhat fragile spellcaster with a great line in crystal skin. The curtain rises on two motley characters. ![]() We’ll probably see the End Times before we unlock any new classes. Spoilers might appear in future articles but let’s be honest – it’s going to be negligible for a long time. The Black Barrow (scenario 1) is really beginner’s stuff – it’s only what you’ll find when you first open up the box. It’s also been lurking at us from the shelf for too long – let the great Boards and Booze Gloomhaven playthrough begin! It’s gigantic, and it’s great, and you can look forward to us raving about it much more in future. Furniture can be built to order in less time (The organiser is brilliant, by the way, and much-recommended if you want to spend time playing Gloomhaven instead of setting it up.) Without some sort of organisation, you can expect set up and clear down to take approximately seven to eight weeks. It’s kind of hard to miss: it’s bigger than one of my children and weighs about the same as a Volvo, especially now I’ve added a custom wooden organiser. Gloomhaven is one of the biggest titles of the last few years in both impact and sheer physical size. And your first scenario – The Black Barrow. Breaking and entering the Black Barrow: Gloomhaven scenario 1
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